Implement invulnerability/intangibility and sakurai angle (#78)
Reviewed-on: #78 Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>
This commit was merged in pull request #78.
This commit is contained in:
@@ -8,6 +8,7 @@ use bevy::prelude::*;
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use bevy_ggrs::{Rollback, RollbackApp, prelude::GgrsSchedule};
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use serde::{Deserialize, Serialize};
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use crate::fighter::FighterInvulnerabilityState;
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use crate::{
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fighter::{
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Fighter, FighterAttributes, FighterFacingDirection, FighterHitboxes,
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@@ -112,7 +113,7 @@ impl KnockbackType {
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}
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}
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#[derive(Debug, Default, Clone, Serialize, Deserialize)]
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#[derive(Debug, Default, Clone, Copy, Serialize, Deserialize)]
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pub struct Knockback(FGi32);
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impl Knockback {
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@@ -157,6 +158,23 @@ impl AttackAngle {
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pub fn make_sakurai() -> Self {
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Self::Sakurai
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}
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pub fn get_angle(&self, knockback: &Knockback, is_receiver_grounded: bool, game_settings: &GameSettings) -> FGi32 {
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match self {
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AttackAngle::Normal(angle) => {
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*angle
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},
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AttackAngle::Sakurai => {
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if !is_receiver_grounded {
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game_settings.fighter_common.sakurai_angle_aerial_angle
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} else if knockback.0 > game_settings.fighter_common.sakurai_angle_knockback_threshold {
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game_settings.fighter_common.sakurai_angle_high_knockback_angle
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} else {
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game_settings.fighter_common.sakurai_angle_low_knockback_angle
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}
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},
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}
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}
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}
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#[derive(Serialize, Deserialize, Reflect, PartialEq, Eq, Hash, Clone, Debug, Default, Copy)]
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@@ -526,21 +544,27 @@ pub fn intersect_attacks_with_hurtboxes(
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&Player,
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&FighterStaleMoveQueue,
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)>,
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query_attacked: Query<(Entity, &FighterSolvedHurtboxes)>,
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query_attacked: Query<(Entity, &FighterSolvedHurtboxes, &FighterInvulnerabilityState)>,
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mut pending_hits: ResMut<FighterPendingHits>,
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attack_scripts: Res<Assets<FighterAttackScript>>,
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) {
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pending_hits.0.clear();
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for &entity_receiving in &roster.0 {
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let Ok((_, hurtboxes)) = query_attacked.get(entity_receiving) else {
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let Ok((_, hurtboxes, invuln_state)) = query_attacked.get(entity_receiving) else {
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continue;
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};
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if matches!(*invuln_state, FighterInvulnerabilityState::Intangible { .. }) {
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continue;
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}
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for &entity_hurting in &roster.0 {
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if entity_hurting == entity_receiving {
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continue;
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}
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let Ok((_, mut hitboxes, _, _, _)) = query_attacker.get_mut(entity_hurting) else {
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continue;
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};
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@@ -581,8 +605,7 @@ pub fn intersect_attacks_with_hurtboxes(
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attack_kind: active_attack.kind,
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hitbox_index: hitting_hitbox_idx,
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});
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info!("Hit by hitbox {}!!!!", hitting_hitbox_idx);
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active_attack.hit_fighters.push(entity_receiving);
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}
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}
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