Add gamecube adapter support

This commit is contained in:
2026-08-27 14:53:42 +02:00
parent e7e744f15e
commit 00d47e9c9b
14 changed files with 719 additions and 68 deletions
-2
View File
@@ -51,8 +51,6 @@ impl FighterAttributes {
let accel = accel + direction * self.base_dash_accel;
let target_vel = input.movement.x * self.max_dash_vel;
info!("ACCEL {}", accel);
(accel, target_vel)
}
+1
View File
@@ -93,6 +93,7 @@ impl FighterStateImpl for JumpSquatState {
state_context.animations.clips[&AnimKind::JumpSquat],
Duration::ZERO,
);
state_context.input.clear_buffer();
}
}